Date of Award
Spring 5-2018
Document Type
Thesis
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
Department
Department of Sociology
First Advisor
Dr. Heather McKillop
Second Advisor
Dr. Belinda Davis
Third Advisor
Dr. Rebecca Saunders
Keywords
Archaeology, 3D technology, Maya
Abstract
3D technology can preserve cultural heritage resources and enhance museum collections and exhibits. Through 3D scanning, an exact digital replica of an artifact is created, which can be printed out or used to create a digital display. For this project, 3D scanning was used to reconstruct ancient Maya lives at Pork and Doughboy Point, Belize. By studying and classifying an inventory of selected artifacts, we were able to determine what activities occurred at the site. goal of this project was to showcase the growing importance of 3D technology in cultural preservation and the variety of ways in which it can be used. Additionally, this project sought to explore the negative and positive aspects of digitization in museum collections, and the feasibility of the implementation of this technology.
Recommended Citation
Fiegel, Jane, "Reconstructing Ancient Lives Using 3D Technology: A Case Study of Pork and Doughboy Point, Belize" (2018). Electronic Thesis and Dissertation. 8.
https://digitalcommons.xula.edu/etd/8
Included in
Archaeological Anthropology Commons, Other History of Art, Architecture, and Archaeology Commons